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Iron Village

Iron Village

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Devlog

  • Diary #52 – 1.1.06 & 1.1.07 Release Notes
    June 30, 2025 by Chappington#dev diary, #release notes
    So uh, sorry about that everyone! I managed to create a new bug in 1.1.05, so a fix went into 1.1.06, but then another bug was reported the next day which warranted the release of 1.1.07. Now that tho... Continue reading
  • Diary #51 - But what about second [bugfix]? 1.1.05 Release Notes
    June 24, 2025 by Chappington#godot, #c#, #bug, #bugfix
    Alternative Title: "Oops, I did it again!" So uh, I have yet another bugfix update that just dropped (except on Google Play, 1.1.04 didn't even get approved there yet, so we'll be going straight to 1... Continue reading
  • Diary #50 – Not That Bad of a Screw-Up: 1.1.04 Release Notes
    June 22, 2025 by Chappington#Iron Village, #city builder, #town builder
    As tends to happen with major releases, a couple of new bugs managed to crawl in. Nothing game-breaking, but they’re prominent enough that I figured I should deploy a new update. Since I was also wo... Continue reading
  • Diary #49 – 1.1 Released!
    June 19, 2025 by Chappington#Iron Village, #Godot, #Update, #City Builder, #Town Builder, #Trains, #Pixel Art
    It’s out! About 2.5 months of part time work has led to the 1.1 release, with a bunch of new features, “content”, and bugfixes. To celebrate, Iron Village will be available for 20% off! An image... Continue reading
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